And if one ever does rebel, just remember that it’s pretty easy to deal with them. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file Summary: Security and Loyality drift extremly decreases. Ehm, afaik prosperity increases food consumption. Increase the security in the settlement. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Mount & Blade II:. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. Do quests for the villages. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. When it’s above 50 it wants to creep back down to 50. The purpose is to punish. 5. Recruit. For years the LOYALTY mechanic has been bad. When you peak in loyalty, change your focus to a project. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Best skills and perks for Governors in Bannerlord Below, we […]Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Recruit. . IIRC sumpters increase carry weight up to the first few, (4 maybe 6) after that zilch. • 2 days ago. Push some policies through that increase loyalty. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. This penalty is now very high, and will. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. Collect up to 5x the denars on prizes, with the potential of +9 Renown per Win, as you parade around the map from city to city!explain how to fix your towns problem in Mount and Blade 2 Bannerlord so you wont get a rebellion and lose your townYou can support me here: the most straightforward way to increase Loyalty is to build the Fairgrounds project. There is no drift for militia, food, garrison. This will increase compatibility. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. I detect haikus. the riproar team. As the loyalty of the town drops below a threshold, the populace gets angry and starts to take up arms. Because I've come to realize its actively harmful. Loyalty is on a rubber band. Memes_have_rights • 8 mo. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. Can be any lord from a faction or minor faction. If it was 20k for my party, I would do it, and let the Lord who gets the place deal with the wreckage. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. ASAP. #4. Solve issues in villages connected to the settlement. Trying to get it over. First and foremost, it's best if a governor shares the town's culture they govern. Yes the loyalty drift was a problem at first. And if I remember correctly, 1 artisans task also effect town security. Mount & Blade II: Bannerlord. - If the notable is not supporting anyone, they can start supporting someone who they have over 50 relation with. The problem is, its a double edged sword. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Find out the factors that affect loyalty, such as culture, security, food. Other clans have supporters too. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. #5. The loyalty drift works both ways. etc. Low loyalty can be solved via kingdom decisions and also eventually skills. Because I've come to realize its actively harmful. You can also burn the villages without going to war, but they will just hate you. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Sty close to defend your villages from raids. Make sure you dont do the quests the notables give. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. Then you can start building stuff. Once I set up my own kingdom its like everyone else says. When it’s below 50, it wants to float back up to 50. When you get loyalty high enough, build a building that gives a loyalty bonus and fund it, then go back. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. See full list on novicegamerguides. Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) - YouTube 0:00 / 14:32 Bannerlord Rebellion Exploit, Loyalty Drift & More (Dev Explains) STAN Games &. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. This is to both slow down the plummet of loyalty somewhat and also to make it less likely to have super high loyalty. Not worth. This isn't like Warband, where you could conquer and ignore. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. Prosperity / 50f; this is the formula. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Originally posted by Ozan: Its all about companion's culture for loyalty not about trait. The game won’t be complete until we can smash rival lords’ wives, IMO. This isn't like Warband, where you could conquer and ignore. The drift is a constant effect pushing loyalty towards 50, you can't do anything about it. Join our discord via the link below!Governors. Its happening to the AI as well so its not just me. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Once you hit +50 loyalty you can start building stuff like walls and barracks. Establish your hegemony and create a new world out of the ashes of the old. Mount & Blade 2: Bannerlord just got its 1. Drift is just a balancing factor that tries to drag loyalty back to 50. You cannot change or interact with it. (research it). He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. In this post, we explain our new feature and provide a follow-up to our previous post about Loyalty and Security. The drift-values are influenced by the game's mechanics and the player's actions. Trying to get it over. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. Talesworlds has released Mount & Blade 2: Bannerlord update 1. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Today all towns not of your faction will rebel if they are held by an NPC and all the time. Naturally, the main factor here is the garrison you leave behind in each town. u can do it the other way around. 6 update not completing. When fiefs change hands among the empire nobles it doesnt matter as they're all empire nobles. 18. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). - MCM config. Militia is raised by the settlement and can't be removed by you, but the settlement doesn't need you to micromanage it. #10. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Establish your hegemony and create a new world out of the ashes of the old. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1. 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. If you're wondering about the little images on each month, those are taken from Medieval 'Labours of the Months' calendars. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. #6. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. Thanks for the reply. When you take over a fief, the loyalty and security will be in the ♥♥♥♥♥♥♥. Search within r/Bannerlord. How I do this: +3 Feasting +3 +1 Security +1 (485 man garrison and 465 militia) +1. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. Ik. Share the stockpiles meant for nobles with the plebs, 3. Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. etc. #2. This penalty is now very high, and will. Toll gates generates 20 gold for every caravan that enters your town and doubles relationship gain with merchants. Trying to get it over. The Clan Tier Bonus has not changed. The first building tier increases Loyalty by 1 and it will. Because I've come to realize its actively harmful. It is really hard to purposely instigate rebellion because of the stupid loyalty drift, I starve the city by seeking into the city and buy all their food, kill every caravan that try to enter the city and burn every villager. Build Fairgrounds and/or run the loyalty boosting town project. natural drift. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. The purpose of loyalty drift is to keep positive or negative factors from snowballing your loyalty and pegging it at either end. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. The gold is way low. Mod Comes Out. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Bannerlord - Tek Oyunculu . There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. on Warband I know game mechanism. Or you could just learn how Loyalty works. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. So, a same culture governor with those perks and a level 3 fairgrounds would give +4. It. I have just returned to my settlement after a few in. For awhile some people thought "it is to make it a challenge", or "to make policies have a use". In one form or the other it has been around most of time. New item called loyalty drift causing loss of 6-10 loyalty a day. So if you have 63 loyalty, the drift will be (50-63)/10 = -1. Fix Loyalty. NPCs can't handle -3 loyalty a day. Join. And if one ever does rebel, just remember that it’s pretty easy to deal with them. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. It is a set mechanic and. And your recruits would be from your own culture as you change the culture of those influential people. One (game) day i have Security drift on 1,62 and after two - three. #2. So i have a single city, in which i have over 450 garrisoned soldiers plus 200 militia, and yet i still only go +0,6 in security because the ‘Security Drift’ gives me -3,33 and keeps increasing, yet i have 100 security. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. I just remembered that bartering captured lords to your allies increases their relations by 20. IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). The cultural drift is enhanced or hindered depending on the culture of the governor assigned to the fief. For years the LOYALTY mechanic has been bad. So they have very low loyalty drift. 5, means that at 100 loyalty, you get 50% bonus cultural drift. This is VERY slow going and I can't help but wonder if there's something else I can do. Try to maintain a huge stock of food in the market, there is a natural upper limit to what the villages and town can produce itself, so trade and building a stock of food is the only way to boost it past that. It’s just one siege against mostly militia units, then some chasing around. Also put a companion with high honor in charge of the castle, I'm currently getting +3 loyalty a day. Ideally you’ll want lands you’re from as your own since there’s. 6. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. Sep 24, 2022. The most reliable method is kingdom policies. Personally conquered the whole world, then left my empire bc the lords didnt want me to personally rule everything so i took it all by force (and forceful diplomacy) 120. 5. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Summary: This is the second time this has happened. The drift will be enough to keep it away from rebellion levels. Mount & Blade II:. Urmel. #2. Beyond its borders, new kingdoms rise. Its happening to the AI as well so its not just me. #1. you dont. Loyalty USED to not be a big deal. So they have very low loyalty drift. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. #13. O. You can also tweak the values by configuring. Last edited by Kernest ; Dec 13, 2022 @ 12:07pm. unknownhumanbeing7 • 4. Arzagos gives me the "Conspiracy base of operations discovered" quest. Showing 1 - 1 of 1 comments. Trying to get it over. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Mount&Blade II: Bannerlord is a sandbox action-RPG/strategy game and the latest installment in the Mount&Blade series by TaleWorlds, acting as a prequel to Mount&Blade: Warband, and co-published by Prime Matter. While stable, I probably missed some things, so be sure to report bugs. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. Buy all the food. If your loyalty is decreasing, then loyalty drift will steadily increase to try and even it out. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. 5. . And if you are in a kingdom, enact policies that increase loyalty. 1. The benefit of Forgiveness of Debts is that it. EDIT: I found the answer myself if anyone is interested, you can make a policy that increases loyalty per day for less tax or something like that! This looks like a question! OP, if you receive an answer that satisfies your question, reply to the user with '︕answered ' to award them a point. Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. 1 month ago. txt and paste it into a different folder as a back-up (this is a very important precaution, so don't skip the step!). The biggest system named "Ensured loyalty" and it adds new game mechanic, that restricts AI clans from hyperactive migration between kingdoms. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. Thanks to abbtolchester for concept. He was quite. 2-1. All previous rating record will be not be acuminated, but the changes made to the culture will be saved. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Governor perks that increase loyalty (I think Stewart has one, but I don't remember what it is). New function: Changing settlement (town and village) culture (Default is off) Version 1. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. The food is at -60/day, but the loyalty's at just -0. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. ago. If that doesn't work the only solution I know of (and always use) is to give all my governors level 200 skills and get all the loyalty perks. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Divert resources from your other more well-off city. Nov 30, 2020. Press question mark to learn the rest of the keyboard shortcuts. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. The No Fief Bonus has not changed and is still 30. Trying to get it over. The Keep - Singleplayer. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Total: 1 (members: 0, guests: 1) Grimmjow Sergeant. The variability in the total "change per day" value is because of the drift variable. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Security and Loyalty Drift. Nov 30, 2020. Do quests to enhance security and loyalty. I changed my mind on Physician of People perk which Increases loyalty of the settlement by +1 per day and switched to Clean Infrastructure perk because its a double governor perk and gives more than the other, also, there are many other perks throughout the skills that give the same effect of +1 loyalty (. SwineyPTSD May 1, 2020 @ 4:37am. In this guide, we. - When loyalty is low, nothing can be built and projects do not give bonus. Mount & Blade II: Bannerlord - Трубят рога, вороны собираются в стаи. . Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. How Town (Fief) Loyalty Works in Bannerlord. Makes rebellions less common, and cascading prosperity as well. This one is from the Salzburg Labors of the Months, created around 800 AD. If you 100% every building you’ll get more loyalty based off of prosperity, security, and food surplus. Appointing a culturally appropri. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. It simply adjusts one of the indicators upwards. When you hover over a notable with your mouse, the tooltip should say which clan they support. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. 0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. I updated my Settlement Culture Changer mod after a long break. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. The drift tries to keep you at 50 loyalty. Real life Mongol tactics are so fun to use in Bannerlord. The farther from 50 it is, the stronger the drift is. The default 0. I'm Valandian. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. • 20 days ago. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. If the mod doesn't deviate far from Native on this, building use 2 slots to store: what is under construction and when it will be finished. Divert resources from your other more well-off city. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. Now I want to know how much you'd say the game is conpleted from the scale of 0%-100% with the following such as: Skills. Try this, you need to capture a few enemy lords. Your culture is important. Couldn't find a good source for this in 30 seconds of googling, so I went through every skill tree, and here's all the governor perks I found that grant loyalty bonuses: Discipline - Bow 150 +1. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. Империя расколота гражданской войной. But for like the 500 gold or so for my party. Neither of those are influenced by the number of money/expensive items in the town as far as I know. But no matter. u can also get ur superb wife with high skills that get u +2 loyalty bonus. I have just returned to my settlement after a few in. prosperity was. 5 when I'm there. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Town is at maximum upgrade, held it for 20 in game years, have food at +49, 300+ garrison + 200 militia, govern by brother najun with max stewardships skill, set fairgrounds as main activities and surrounding villages never get looted nor is the town ever being siege for years, yet the loyalty. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. There’s this little bitch of a lord I’ve been bullying and now I want to cuck him and take his family. so if you keep them all high then the loyalty will balance out to mid 30’s as the ‘loyalty drift’ bonus you get from being under 50 can negate the culture issues. mules give 100 carry, sumpters give speed movement. train proper governors for emergency fief takover. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Including any partys that are camping out there. Then make sure that the Granary option is either Level III or building up to Level III. It was implemented to counter runaway loyalty gains and losses. For those New (er) to game. Because I've come to realize its actively harmful. You can't even build the buildings to stop loyalty from falling, when your loyalty is too low. 1. Trying to get it over. Once you have the right culture then you can look at stats. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Meanwhile I have dead factions that have not owned a place in forever having lords defect to them. Join. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Turns out that running a kingdom is hard. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. #8. He was quite. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. . The drift will be enough to keep it away from rebellion levels. 0. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. 1 / 4. By: 76561198079797439. Close. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Its happening to the AI as well so its not just me. You have to do any issues that - security or loyalty and it should be okay. He was quite. / mount & blade ii:. Bobby Fields Apr 4, 2020 @ 8:26pm. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. 20. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. 3. User account menu. I really hate loyalty drift. My army is vast, and I'm a murder machine. Also you're carrying a ton of prisoners which will slow you down.